CSS animations & effects cheat sheet

Transforms

  • transform: rotate(deg)

    • Rotate an element and any children a certain number of degrees.

    • Can use negative numbers to go backwards.

    • .dino {
        transform: rotate(-33deg);
      }
      
  • transform: translate(x, y)

    • Similar to position relative; will move an element around on the screen without affecting other elements.

    • The position is based on where the element is currently located.

    • .dino {
        /* Move rightwards 5em and no vertical movement */
        transform: translate(5em, 0);
      }
      
    • Has companion functions to move only in one direction:

    • transform: translateX();
      transform: translateY();
      
  • transform: scale(factor)

    • Grow or shrink an element and all its children.

    • 1 is what the element currently is; .6 is smaller; 2.3 is bigger.

    • .dino {
        transform: scale(1.4);
      }
      
    • Has companion functions to scale only in one direction:

    • transform: scaleX();
      transform: scaleY();
      
      /* Or combined together */
      transform: scale(1.4, 3);
      
  • transform: skew(deg, deg)

    • Skew an element horizontally and vertically.

    • .dino {
        /* Leaving the second value off will only skew horizontally */
        transform: skew(12deg);
      }
      
    • Has companion functions to skew only in one direction:

    • transform: skewX();
      transform: skewY();
      
  • Multiple transforms

    • Written on a single line, separated by a space.

    • .dino {
        transform: rotate(33deg) scale(1.4);
      }
      
    • Multiple transforms—incorrect example

    • Multiple lines won’t work.

    • Only the second entry will be activated.

    • .dino {
        /* WRONG */
        transform: rotate(33deg);
        transform: scale(1.4);
      }
      
  • transform-origin

    • Control the anchor point for where the transform occurs.

    • The default is in the complete centre of the element, aka center center

    • Similar to background-position: horizontal then vertical.

    • transform-origin: center center;
      /* Top left corner */
      transform-origin: left top;
      /* Centre of the top edge */
      transform-origin: center top;
      /* 10px in from the left, 10px down from the top */
      transform-origin: 10px 10px;
      /* Centre horizontally, 10px up from bottom */
      transform-origin: center calc(100% - 5px);
      

Transitions

Requires user interaction to trigger.

  • transition: all 1s linear

    • Transition all numerical properties that changed.

    • Lasting 1s

    • With linear easing (no easing).

    • .dino {
        transition: all 1s linear;
      }
      
  • transition: background-color 1s linear

    • Transition only the background-color.

    • .dino {
        transition: background-color 1s linear;
      }
      
  • transition: all 1s 2s linear

    • Delay starting the transition for 2s

    • .dino {
        transition: all 1s 2s linear;
      }
      
  • Multiple transitions

    • Written on a single line, separated by a comma.

    • .dino {
        transition: background-color 1s linear, color .5s linear;
      }
      
  • Easings

    • linear, ease, ease-in, ease-out, ease-in-out

    • steps() — instead of a smooth transition, specific number of frames.

    • .dino {
        transition: background-position 1s steps(4);
      }
      
    • Create your own with cubic-bezier()Cubic Bezier Generator

  • Always on the original state

    • Do not put transition in :hover—it won’t do what you expect.

    • .dino:hover {
        /* WRONG */
        transition: all 1s linear;
      }
      

Animations

Can play automatically or on user interaction.

  • @keyframes

    • First component of an animation.

    • Name the keyframes whatever you’d like—following naming conventions.

    • @keyframes wiggle {}
      @keyframes dance {}
      @keyframes faderoo {}
      @keyframes blabidy-boo {}
      
  • @keyframes keywords

    • Use the start & end keywords.

    • @keyframes wiggle {
      
        start {
          transform: translateX(-2em);
        }
      
        end {
          transform: translateX(-4em);
        }
      
      }
      
  • @keyframes percentages

    • Use percentages to define the different animation keyframes.

    • @keyframes wiggle {
      
        0% {
          transform: translateX(0em);
        }
      
        40% {
          transform: translateX(-2em);
        }
      
        80% {
          transform: translateX(2em);
        }
      
        100% {
          transform: translateX(0em);
        }
      
      }
      
  • animation: wiggle 1s linear

    • Use the keyframes set named wiggle

    • Make the animation last 1s

    • Have linear (no) easing.

    • .dino {
        animation: wiggle 1s linear;
      }
      
  • animation: wiggle 1s 2s linear

    • Delay starting the animation for 2s

    • .dino {
        animation: wiggle 1s 2s linear;
      }
      
  • animation: wiggle 1s linear infinite

    • infinite — Animation iteration count: loop the animation keyframes infinite number of times.

    • Use a number to choose how many interations.

    • .dino {
        animation: wiggle 1s linear infinite;
      }
      
      .moon {
        /* Play the animation 5 times */
        animation: wiggle 1s linear 5;
      }
      
  • animation: wiggle 1s linear alternate

    • alternate — Animation direction: play the keyframes forwards then backwards.

    • Directions: normal, reverse, alternate, alternate-reverse

    • .dino {
        animation: wiggle 1s linear alternate;
      }
      
  • animation: wiggle 1s linear forwards

    • forwards — Animation fill mode: keep the animation on its last frame when complete.

    • Modes: forwards, backwards

    • .dino {
        animation: wiggle 1s linear forwards;
      }
      
  • Easings

    • linear, ease, ease-in, ease-out, ease-in-out

    • steps() — instead of a smooth transition, specific number of frames

    • .dino {
        animation: wiggle 1s steps(4);
      }
      
    • Create your own with cubic-bezier()Cubic Bezier Generator

  • Combine multiple options together

    • .dino {
        animation: dance 1s 2s 6 alternate;
      }
      
    • Use the dance keyframes, play the animation for 1s, wait 2s to start the animation, loop the keyframes 6 times, and alternate the keyframe play direction forwards & backwards

  • animation on :hover

    • Put animation in :hover to trigger when interacted with

    • .dino:hover {
        animation: dance .3s linear;
      }
      

Filters

Be careful with image filters, they’re very memory intensive and can slow your website down significantly. See more filters.

  • grayscale(%)

    • Will desaturate text, elements & images.

    • 0% is no change, 100% is black & white.

    • Make sure to spell “gray” the American way.

    • filter: grayscale(42%);
      
  • blur(px)

    • Will blur text, elements & images.

    • Accepts a pixel number representing the blur radius.

    • filter: blur(7px);
      
  • brightness(%)

    • Will adjust the brightness of text, elements & images.

    • 100% is no change; 0% is completely black; over 100% is brighter.

    • filter: brightness(126%);
      
  • contrast(%)

    • Will adjust the contrast of text, elements & images.

    • 100% is no change; 0% is completely grey; over 100% is more contrast-y.

    • filter: contrast(78%);
      
  • saturate(%)

    • Will adjust the colour saturation of text, elements & images.

    • 100% is no change; 0% is completely black & white; over 100% is more saturated.

    • filter: saturate(258%);
      
  • sepia(%)

    • Will convert text, elements & images to sepia tones.

    • 0% is no change, 100% is completely sepia.

    • filter: sepia(88%);
      
  • drop-shadow(x, y, radius, color)

    • Will add a drop-shadow to elements, text & images. It will see inside the image and add a drop-shadow around the non-transparent pixels.

    • Has the same values as the standard CSS text-shadow property.

    • Needs four properties: horizontal offset, vertical offset, blur radius, colour.

    • filter: drop-shadow(2px 2px 10px rgba(0, 0, 0, .5));
      
  • Multiple filters

    • Multiple filters can be applied by separating with a space.

    • .dino {
        filter: contrast(120%) grayscale(100%);
      }
      
  • Filters, hover & transition

    • Since the filters are numerical they can be animated!

    • .dino {
        filter: contrast(120%) grayscale(100%);
        transition: all .2s linear;
      }
      
      .dino:hover {
        filter: contrast(100%) grayscale(0);
      }
      

Target

  • :target

    • Style an element when the URL matches the id of an element.

    • URL: https://dinos-r-us.ca/#stego

    • <h1 id="stego">Stegosaurus</h1>
      
    • #stego {
        background-color: yellow;
      }
      
      #stego:target {
        background-color: yellow;
      }
      
  • Target links

    • <ul>
        <li><a href="#stego">Stegosaurus</a></li>
        <li><a href="#tri">Triceratops</a></li>
      </ul>
      
      <div class="dino" id="stego">…</div>
      <div class="dino" id="tri">…</div>
      
    • .dino {
        border: 1px solid #e2e2e2;
      }
      
      .dino:target {
        border-color: #f33;
      }
      
  • Animate when targeted

    • <a href="#dino">Go Dino, Go!</a>
      
      <img id="dino" src="images/dino.svg" alt="Big Dinosaur">
      
    • #dino:target {
        animation: wiggle 1s linear;
      }